Arrowwood Log

Stack: 12 · NPC: 5g · Wiki ↗

Where to get it show sources

Vendors

NPCZonePriceNotes
Mazuro-OozuroTavnazian Safehold20
Mazuro-OozuroTavnazian Safehold20
NileroucheTavnazian Safehold20
NileroucheTavnazian Safehold20
Machielle (Sandoria), Mille (Bastok), Posso_Ruhbini (Windurst) vendor nation must control norvallenNorvallen20
woodworking guild vendor rank amateur25
Beugungel100price is at empty shelf; restock 60/day
Dehbi_Moshal100price is at empty shelf; restock 60/day

Mob Drops

MonsterZoneRateLevelInfo
Goblin_Archaeologist notorious,scriptedKonschtat Highlands1%30–751 spawns
Goblin_Archaeologist notorious,scriptedLa Theine Plateau1%30–751 spawns
Goblin_Archaeologist notorious,scriptedTahrongi Canyon1%30–751 spawns

Logging

ZoneRateNotes
Lufaise Meadows20.2%pct per attempt incl. obtain rate
East Ronfaure20.1%pct per attempt incl. obtain rate
Ghelsba Outpost18.6%pct per attempt incl. obtain rate
Mamook15.1%pct per attempt incl. obtain rate
Yhoator Jungle15.1%pct per attempt incl. obtain rate
Misareaux Coast15.1%pct per attempt incl. obtain rate
Yuhtunga Jungle14.5%pct per attempt incl. obtain rate
East Ronfaure S14.0%pct per attempt incl. obtain rate
Abyssea Misareaux13%pct per attempt incl. obtain rate
Jugner Forest S12.2%pct per attempt incl. obtain rate
Carpenters Landing10.1%pct per attempt incl. obtain rate
Jugner Forest10.1%pct per attempt incl. obtain rate
Buburimu Peninsula10.0%pct per attempt incl. obtain rate
Caedarva Mire9.8%pct per attempt incl. obtain rate
Abyssea La Theine7.8%pct per attempt incl. obtain rate

Chocobo Digging

ZoneDetailsNotes
Carpenters Landingregular layerweight 100
Carpenters Landingbore layerweight 240; needs raised chocobo (likely non-functional)
Misareaux Coastburrow layerweight 240; needs raised chocobo (likely non-functional)
Wajaom Woodlandsburrow layerweight 240; needs raised chocobo (likely non-functional)
Bhaflau Thicketsburrow layerweight 240; needs raised chocobo (likely non-functional)
Caedarva Mireburrow layerweight 240; needs raised chocobo (likely non-functional)
East Ronfaure Sbore layerweight 240; needs raised chocobo (likely non-functional)
Jugner Forest Sbore layerweight 240; needs raised chocobo (likely non-functional)
Grauberg Sbore layerweight 240; needs raised chocobo (likely non-functional)
Sauromugue Champaign Sbore layerweight 240; needs raised chocobo (likely non-functional)
West Ronfaureregular layerweight 50
East Ronfaureregular layerweight 50
La Theine Plateauregular layerweight 50
Jugner Forestbore layerweight 240; needs raised chocobo (likely non-functional)
Cape Terigganbore layerweight 240; needs raised chocobo (likely non-functional)
The Sanctuary Of Zitahregular layerweight 50
The Sanctuary Of Zitahbore layerweight 240; needs raised chocobo (likely non-functional)
Yuhtunga Junglebore layerweight 240; needs raised chocobo (likely non-functional)
Yhoator Junglebore layerweight 240; needs raised chocobo (likely non-functional)
Xarcabard Sbore layerweight 240; needs raised chocobo (likely non-functional)
Kamihr Driftsburrow layerweight 240; needs raised chocobo (likely non-functional)

Fishing

ZoneDetailsNotes
Carpenters LandingSouth Landingrarity 500 (relative, higher = more common); bait:
Carpenters LandingOther Waterside Southrarity 500 (relative, higher = more common); bait:
Carpenters LandingOther Waterside Centerrarity 500 (relative, higher = more common); bait:
Carpenters LandingOther Waterside Northrarity 500 (relative, higher = more common); bait:
Carpenters LandingCentral Landingrarity 500 (relative, higher = more common); bait:
Carpenters LandingNorth Landingrarity 500 (relative, higher = more common); bait:
Lufaise MeadowsLeremieu Lagoonrarity 500 (relative, higher = more common); bait:
Lufaise MeadowsRafeloux Riverrarity 500 (relative, higher = more common); bait:
Misareaux CoastRafeloux Riverrarity 500 (relative, higher = more common); bait:
West RonfaureKnightwellrarity 500 (relative, higher = more common); bait:
East RonfaureWhole Zonerarity 500 (relative, higher = more common); bait:
Valkurm DunesWhole Zonerarity 500 (relative, higher = more common); bait:
Jugner ForestCrystalwater Springrarity 500 (relative, higher = more common); bait:
Jugner ForestLake Mechieume - Mouthrarity 500 (relative, higher = more common); bait:
Jugner ForestLake Mechieume - Mainrarity 500 (relative, higher = more common); bait:
Jugner ForestMaidens Springrarity 500 (relative, higher = more common); bait:
Jugner ForestRiverrarity 500 (relative, higher = more common); bait:
Beaucedine GlacierSeasiderarity 500 (relative, higher = more common); bait:
Beaucedine GlacierPondsrarity 500 (relative, higher = more common); bait:
Buburimu PeninsulaWhole Zonerarity 500 (relative, higher = more common); bait:
The Sanctuary Of ZitahWhole Zonerarity 500 (relative, higher = more common); bait:
Yuhtunga JungleNortheast Pondrarity 500 (relative, higher = more common); bait:
Yuhtunga JungleGremini Fallsrarity 500 (relative, higher = more common); bait:
Yuhtunga JungleSouthwest Pondrarity 500 (relative, higher = more common); bait:
Yuhtunga JungleSouthwest Waterfall - Southrarity 500 (relative, higher = more common); bait:
Yuhtunga JungleSouthwest Waterfall - Northrarity 500 (relative, higher = more common); bait:
Yhoator JungleFront of Temple - East Siderarity 500 (relative, higher = more common); bait:
Yhoator JungleFront of Temple - West Siderarity 500 (relative, higher = more common); bait:
Yhoator JungleTeardrop Springrarity 500 (relative, higher = more common); bait:
Yhoator JungleUnderground Pool 1rarity 500 (relative, higher = more common); bait:
Yhoator JungleBloodlet Springrarity 500 (relative, higher = more common); bait:
Yhoator JungleUnderground Pool 2rarity 500 (relative, higher = more common); bait:
DavoiBasin of a Waterfallrarity 500 (relative, higher = more common); bait:
DavoiPondrarity 500 (relative, higher = more common); bait:
The Boyahda TreeWaterfall Basinrarity 500 (relative, higher = more common); bait:
The Boyahda TreeWaterfall Basin - Hiddenrarity 500 (relative, higher = more common); bait:
The Boyahda TreeOther Watersiderarity 500 (relative, higher = more common); bait:
Dragons AeryWhole Zonerarity 500 (relative, higher = more common); bait:
KazhamWhole Zonerarity 500 (relative, higher = more common); bait:

Field Caskets

ZoneDetailsNotes
West Ronfaurepct = share of the casket item pool, not per casket
East Ronfaurepct = share of the casket item pool, not per casket
La Theine Plateaupct = share of the casket item pool, not per casket
North Gustabergpct = share of the casket item pool, not per casket
South Gustabergpct = share of the casket item pool, not per casket
Konschtat Highlandspct = share of the casket item pool, not per casket
West Sarutabarutapct = share of the casket item pool, not per casket
East Sarutabarutapct = share of the casket item pool, not per casket
Tahrongi Canyonpct = share of the casket item pool, not per casket

Used in

RecipeResultIngredients
Woodworking 2Piece of Arrowwood LumberWind Crystal · Arrowwood Log
Woodworking 2 key item COPPiece of Arrowwood Lumber ×3Wind Crystal · Arrowwood Log ×3 · Spool of Bundling Twine